Modify Spline mesh at intersection point unreal engine

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I have a mesh. I am creating the spline with that mesh. is there a way to cut the path as i shown in the picture , Or i have to take the different mesh for that.

Hello! Can you share model that is used and spline params (depending on that there are different possibilities)? Also the ghoal is not clear enough - do you want just to throw out a noose?

As i have base as shown in pic. I want to create the spline path that is follow by the player. I want to make the loop with this spline static mesh. I want to give perfect curve and spline intersecting path. How to do that.