Modify curve or set morph target not working in shipped mode

hi, I load one skeletal mesh and set its animation to this animal graph. Everything works well in editor mode. However, when I package this project, the modify curve is not working while the modify bone is working. I tried

  1. SkMeshComp->SetAllowAnimCurveEvaluation(true);
    Do you have any suggestions to make this work in shipped mode?

====update===
same project in UE4.27.2 works well. Perhaps this is a bug in UE5.0.3

I am facing the same issue on Apple Silicon in Engine version 5.2