Modify Bone not Replicating to Server

What I’m trying to achieve: I want a player’s camera rotation to be visible to other players, up and down.

The problem…: I can get the camera rotation to happen client-side but can’t seem to replicate it to other clients. I’ve scoured for hours trying to find the solution to this and have tried many things, even a lot of the solutions that worked for others. Not really sure what I’m doing wrong here.

Anim Graph:

Anim Blueprint:

Player Blueprint:

Found the solution…

Had to change the “SET” replication to “RepNotify”

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