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Modify Blendable Post Process Volume Array Position

Hi!

I’m triying to create outline effect around objects.

df38f6da507b0ef436284204b134d2a428154339.png

Something like this.

To make this, i used a previous created material, and I put this on the Blendable Array of Post-Process Volume.

My problem, is that I want to be able, to change the color of the outline effect in my objects…

So, I created different materials, with different base colors…

Then, I attached him to the post process blendable:

postprocess.png

The problem with this… Is that I don’t know how to choice the array index of it…
It always use the last one…

Thanks…

Its too late but if someone have this problem here is the solution:
·For create the material:https://www.youtube.com/watch?v=IEHxjw6VEMQ&t=1s
·For make it with differents colors:https://www.youtube.com/watch?v=4taY…ature=youtu.be