Hi!
I’m triying to create outline effect around objects.
Something like this.
To make this, i used a previous created material, and I put this on the Blendable Array of Post-Process Volume.
My problem, is that I want to be able, to change the color of the outline effect in my objects…
So, I created different materials, with different base colors…
Then, I attached him to the post process blendable:
The problem with this… Is that I don’t know how to choice the array index of it…
It always use the last one…
Thanks…