I’d like to use Chaos Fields (ie Chaos Fields User Guide in Unreal Engine | Unreal Engine 5.5 Documentation | Epic Developer Community) to break a physics constraint.
Am I correct that Physics Constraint Component only reacts to the older Impulse system, and won’t break with a Chaos Field? If so, is there a modern alternative to Physics Constraint Component?
I am a bit confused why these two systems don’t talk to each other.
Thanks for your help!