Hey guys, could someone check if the “Pattern” tool is bugged in Unreal 5.1 ? Whenever I am trying to Array a Slice of a circular dome the tool shifts the individual piece slightly. If I simply rotate the piece manually it works fine.
Could this tool be broken ?
How many pieces?
I think it works.
Although it can’t handle radius 0, even though that’s needed sometimes…
I had to go to .01 here
Whereas my circle tool can manage it
thank you for helping out. We definitely need the array to work at 0.0 since our mesh is so big even the slightiest deviation will mess up the tiling.
Is your circle tool available somewhere ? for now we are just reverting to manual rotating pieces ha. Cheers
I will drop in the code later… ( not at a machine rn )
It’s this
( can you see it? )