Hi, all. I know that UE has a modelling mode. At the same time, reading the forum, etc., people write smth like I created a model in Blender\Cinema4d, etc and then textured it in UE. Even among courses here, I saw cases of Blender + UE5.
My question about good practice.
Is this normal practice to make all models in one program, or better use more?
For example, I have little knowledge of Cinema4d and zero in the EU. I’m talking about modelling every single asset (houses, characters, guns, cars).
Any advice, or thoughts?
Thx.