Modeling Mode option "Fix Inconsistent Normals" working badly

I have a simple model that i modelled myself and is a cylinder with some extrusions. When i imported it from blender to unreal the first thing i’ve noticed were the normals:


I tried using the “Fix Inconsistent Normals” option and the result was this:

Anyone knows how to fix this?
Note: i also tried flipping normals in blender and in unreal but the model didn’t get fix.

Thanks in advance!

nvm i fixed this by marking the option “Two Sided” in the material.

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