Ive been creating some meshes with the modeling modes grid tool
The problem is, if i complete a Mesh, move it somewhere else in the world, go back into the editing mode of this mesh - the grid does not align with the mesh anymore, is there a way to fix/bring back the grid onto the mesh so i can properly edit it again?
Oh and, is there any way with the grid tool that i can use different materials in one Mesh?
I.e. creating a house with different materials
I also had the same problem and I couldnt find a solution on the web, but fortunately I found it by myself. So for anyone else, if you have the same problem, just select your moved mesh, click Grid Tool and then Reset Grid from Actor, below Asset Actions. Enjoy :]