Modeling Mode - Edgeloop select, unexpected pivot point position

Hello,
I’m using UE5 Modelling Mode -
when selecting a loop of faces the pivot is centered (as I would expect),
but not when selecting an edge loop.
I just want to scale the edge loops.
If I select more than one the pivot jumps to the other side.
Its unintuitive, I cant seem to find settings to change this behavior.



(my first post, not really sure what to do with the category/tags)

I was not able to reproduce this in 5.3.2. Did you try to unselect faces and points?

Version: 5.3.2-29314046+++UE5+Release-5.3
thanks for reply
same thing with edges only
this is the default cylinder and torus


Go to Attribs in Modeling Mode and select Generate PolyGroups.
In polygroups i select 1 as min group size, adjust as you need.


that works thanks!
then I just select this option and it does what I want

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