Modeling Mode - DIsable brush preview

Hey

How can I disable/change opacity of this thing? I can’t see what i’m doing.

Ideally id like to just see a circle intersection with geo, but that sphere is just… why?

Hi Darius,

Which tool is that? The first thing that comes to my mind is the ‘viewport scalability settings’, but translucency should still show even on ‘low’ settings.

Hey

Its mesh sculpt brush

Thanks for the info,

I see ‘Vertex Sculpt’ and ‘Dynamic Sculpt’ (In the “Deform” menu) - I’m getting Translucency though…

Maybe you have some different viewport settings? Those can be reset by clicking the eye in the toolbar and ‘Use Defaults’

It looks like this was only a problem at large scales before 5.8. In 5.8 looks like Epic tried to take scale into account, but ended up making it fully opaque by accident.
You can update this material here to fix it: MeshModelingToolsetExp/Materials/BrushIndicatorMaterial.uasset

Just set “Param” to 100 and you’ll get a nice looking brush.