I have a tiger model that I want to open its jaw and bear its teeth. Should I place the mouth model inside the tigers head after I import both into ue4? After that I would play the tiger meshes animation of its lower jaw moving down and its upper lip moving up. Then I would play the animation of the mouth mesh opening. Am I thinking about this the right way? How would you guys do it if you had to do this?
I havent even rigged it yet, still watching pluralsight tuts on rigging but I figured I may as well ask this to maybe save myself some time later.