So, the modeling plugin was used on the “floor” in starter content pack, and on the “wall”. I did not duplicate the “master key” and it has alterations upon each piece of floor or wall that was brought onto the playing field. So, in order to continue I went about using a random piece of flooring that I had in mind for a side-tracked idea within the level, and continue to duplicate it at each instance of needing a basis to a structure within the level, but that can only go so far and the setting of each floor–in the master key-- must be reset otherwise i’m unsure really if this can progress without stress and a sense of failure. The level and idea has encouraged me. Help is much wanted.
Thanks.
How do I remove any modifications to the master key within starter content pack, as such in FLOOR and Wall. Isn’t there a return to default setting, in modeling?