model help

I just put a model in and I need some help setting it up
It said something about T0
it’s fbx files I downloaded

?
https://www.google.de/?gws_rd=ssl#q=import+skeletal+mesh+ue4

Dragonguy :slight_smile:

Making 3D models for computer games really isn’t as difficult or as complex as people think. But it is quite hard work. Just like everything in life.

Making a game character for Unreal Engine 4 is a bit like making a traditional Puppet - imagine Pinochio - a Puppet without strings. Well thats what a game character is in a game engine - like Unreal Engine 4.

A game character is composed of two fundamental parts.

1: A Mesh

2: A Skeleton.

Epic games provide a Skeleton for you for free. It’s included with Unreal Engine 4 and it’s called the Epic 4.8 Mannequin.

So all you have to do is make your Draconian character inside your chosen 3D Modeling Program - Blender, 3DSMax, Maya, Modo and attach (Weight) it to the Epic 4.8 Mannequin Skeleton.

Once the character is properly wieghted to the Skeleton, you can import it into UE4 and voila, it will work with the animations!

I reccomend learning / using Blender 3D :slight_smile: Best of luck!

Thank you very much and have a great day or night :slight_smile: