I’m new to Unreal Engine. I made a model of a fence that has some narrow bars. When I look at it from close up it looks normal, but when I look at it from a distance it begins to degenerate and the thin parts completly disappear. I’ve tried playing with all the setting and nothing seems to help. Does anyone know how to get around this issue?
You can change it under project settings or you can turn it off in the viewport settings. I don’t remember exactly where because I don’t have UE4 open right now, but it’s relatively easy to find.