here’s the question: I want to have a simple model (say toy robot) in a topdown shooter game with a bit of animation (e.g. move ‘body’ parts). What the best way of doint it I’m thinking of three options (sorry if this sounds too dumb, I’m a complete newbie in this):
create, animate and write the script for the robot in UE4,
i believe thats the same in any game engine, you can create some animations in the engine but i’d leave that just for doors and things like that.
for characters weapons vehicles i would advise doing all the animations in a 3d program then export them to UE4
you can find some blender tutorials on my youtube channel