Hello,i’m trying to mod the Game Darksider 3,the modding target is the stats of certain item,armor and weapon ingame
Using unrealpak-bundle,i manage to extract the two folder
pakchunk0-WindowsNoEditor and pakchunk1-WindowsNoEditor
Most of the file in there are packed as either uexp or uasset,which i can not open,even using unreal engine.Drag.Copy and Paste,Import.None of them work.
- Is it possible to open these file ?
As i look for other solution, i notice that both of the pakchunk file contain a project folder.However i couldn’t open it because it seem they are using a modify engine ( titled “GunFire419”).I do notice that in the pakchunk folder there are a folder name “engine” which contain all the plugin for the project.But i do not know the correct to modify standard Unreal Engine 4.19 so that it become “GunFire419” engine
- Is it possible to modify the engine in such a way,or to open the project without the need to modify the engine ?