Modding dino stat change like Gigas - Higher wild, nerfed when tamed. Is it possible?

Well, I’ve already done all this in my mod (Steam Workshop::Lore Friendly Realism Mod) as well as a whole bunch of other balances/realism/quality of life changes. But if you want a crack at it yourself, the files you’re looking for are the dino component files for creature base stats/stat per level/tame bonuses (located in primalearth/coreblueprints) and the Dino character BPs for damage, located in (primalearth/dinos/whichevercreatureyou’rechanging). There’s a whole bunch more useful settings in the other sections of coreblueprints, and a few in structures too, like the damage modifiers for buildings (I have rex and such smashing through wood in one hit). Have fun, PM me if there’s something else you’re looking for.