Moddıng a game (changing a limit)

Im am making a small modification, that should change a limit in game “Ancestors: The Humankind Odyssey”. The game is made using Unreal engine 4.2. In the game, you need to evolve, to evolve you need to have children. I want to increase the amount of children an ape can have to build big tribe. When i started modding, i couldnt find an uasset file or any other file which would describe anything about offsprings (spefically mating). Can anyone help me telling where the this type of data is stored. All i found were animations

You need source code (unpacked project) to make mods, or game needs to have mod support, like for eg. Satisfactory.

OR you can use cheat engine to edit values in memory while game is running.

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Or use ghidra to decompile the game

Unreal has encrypted packages in cooked game, i think decrypting those is not easy task.

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