Mod works in ADK but not after Upload/Download inGame

Hy its me, again :smiley:

I have an issue…

I set up all my stuff, ok let me say, just one thing for testing. I want to create a stack mod with better crafting stations as well (Mortar/Smithy etc).

  • So i created a Folder in Mods and copied all 3 data from GeneticMod (LvL, Primal…, GameMode) and renamed it.
  • For now i just created a child for RawMeat in a separated folder in my mod folder to test anything.
  • I remaped the vanila RawMeat to my Meat child in the Primal Data BP
  • Linked my Primal Data BP and Game Mode BP in the Test Map settings to test it and it works fine and the new settings for my RawMeat apear in the TestMap.
  • Open my empty “Mod LvL Data” to change the settings and link my Game Mode BP and Primal Data BP as well.

After i cooked anything upload it privat and subscribed to my Mod i started a new Singlplayer game with just my Mod.
But NO Change :frowning:

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Here i created a Video that “shows it in pictures” :slight_smile:

Sorry for my english, greetings from Germany
Best Wishes

Try this.

Don’t set anything for the “override game mode” in your map settings, leave that to none. Instead, open up your modded PrimalGameDataBP and change the “Default Game Mode” in there. Let me know if this works

i´l tried it, doesn’t work. Here some pictures that shows my settings now.

Here are 2 Pics:
http://ark.donnybreskoswelt./upload/09122016/1.png [PrimalGameDataBP - Settings]

http://ark.donnybreskoswelt./upload/09122016/2.png [Map Settings]

Thx for your reply

I just set up this one thing

OK for now i get it to work that the Mod Name apears in the ESC-Menu. But still, no change what i did. In my Case a new Stack Size for RawMeat. Yes i remaped it as you see above. Any Solutions ?

Problem Soloved - I just make “Force Load Map Name” in my LvL Data empty and now its works fine