So I made a really simple testmod that adds a few items. It works in the devkit. I watched tutorials to circumvent the most common mistakes. One of them being the world settings that need to override “primal game data” and “gamemode”. Then I cook the mod and set the output directory to the mod folder of ARK. I do not understand the “maps” setting during cooking so I just gave it the same name as my mod level file. Then when I start ARK I can see my mod and I enable it. But after it’s loaded I don’t see any items. I made sure all the settings are saved. What am I forgetting?
Thanks in advance.