Hi Team, hoping for a bit of insight on what I’m doing wrong.
Getting this error on mod load.
These warnings on cooking. Not sure if they matter or not?
I used the genericmod map given on a fresh dev kit downloaded today.
Hi Team, hoping for a bit of insight on what I’m doing wrong.
Getting this error on mod load.
These warnings on cooking. Not sure if they matter or not?
I used the genericmod map given on a fresh dev kit downloaded today.
Specifically that’s crashing due to a reference check on either the PlayerController class or the PlayerController’s CameraManager class, so I’d wager that one of those two values is overridden to an invalid value within your Mod. Perhaps some overridden values for those are not contained within your Mod\YourModName folder, and so can not be cooked?
I’m having the same errors when cooking my mod, and to no conclusion as to why it’s happening just yet. I just know it’s because I’m modifying the PlayerPawn(test/female/male) blueprints that has lead me to the 6k warning when cooking. Still testing on why it happens/making my mod play on ark properly.
Thanks! I had a reference to something that was still referencing something else outside the mod ^^ much obliged! I also have to beware of adding the forceloadmap as it eats up all my ram when im testing in the editor ^^
I have a question for you because it seems I’m having the same problem. What was being referenced? Was it the PlayerController class/Player Controller CameraManager class?
It was something else that was referencing the playercontroller class, except the item wasn’t contained in my mod folder, while the player controller was
Ah alright awesome =D