Hello , we are currently using the MobilePackagingWizard feature for our android/ios game.
The system works fine, but we are experiencing very slow download speed. (tested from different sources)
At the beginning we though it was due to the server , so we moved to an Amazon S3 and still have the same issue.
Downloading the same files from PC gives a x10 times speed than doing it from the mobile device.
So this makes me question if the MobilePackagingWizard is using a single thread for downloads?
We didnt found anything related to this on the documentation.
PS : the MobilePackagingWizard wasnt working at IOS once we move to amazon s3 until we changed the url from http to https (tip)