Hello everyone!
I would like to control the setting for level of detail through level blueprint. What i mean is, in case the device/PC i am running my game on is getting too slow, i want to be able to press an input which would switch all my assets in the scene with their respective textures to a lower poly count set of assets. I have a scene of around 200,000 polys and kind of worried it would run super slow on smartphones.
any recommendations?
Thanks!