Mobile VR Manager

Hello,

I want to explain more information and updates about Mobile VR Mobile Manager product.

I have described new information about the VR Mobile Manager product and describe the new updates.

Marketplace link:

https://www.unrealengine.com/marketp…ile-vr-manager

VR Manager Video demonstrated on the:

Update 2.0

New native locomotive projects 4.21 for Google VR (Daydream), OculusVR (GearVR, OculusGO).

It can be easily changed using step tutorial comments in the code.

New mesh and material for OculusGO.

New documentation update for locomotion feature.

Optimizing VR Manager code in the Pawn blueprints.

Update 3.0

New native Cardboard project with gaze interaction.

New video for native Cardboard project demonstrated on the:

Changeable color.

Changeable progress circle speed.

Changeable range interaction.

New documentation for gaze manager.

Updated tutorial blueprint.

New comments.

  • 16 Materials;

  • 5 Textures;

  • 3 Static meshes;

  • 7 Blueprint classes;

  • 4 Widgets;

  • 3 Curves;

  • 1 Map;

Also, it will be great if you rate us and leave comments about some ideas or wishes for future updates.

Support email: [EMAIL=“dima@augbrite.com”]dima@augbrite.com [HR][/HR]Marketplace products

Update 3.1

The VR Cardboard project.

Added the new rotation algorithm from the camera player what calculates the rotation speed.

If the speed is faster it will be reset the circle progress for interactions.

Recommend and stable cardboard 4.20 engine version.

Also in the new updates, we are going to create full new Oculus Quest project, stay tuned and rate our product.

Support email: [EMAIL=“dima@augbrite.com”]dima@augbrite.com [HR][/HR]Marketplace products

Hi,

Can this plugin be useful to make iOs/android mobile cardboard game ?
I need it to be launch on both platforms

Thanks

Hello, that product you can build to the Android devices (stable and best from Engine part is the 4.20) and for iOS no support for the mobile VR, like from hardware part of iOS.
You can develop only for android (like cardboard). [HR][/HR]Marketplace products

Update 4.0

The Oculus Quest native project.

New video for native Oculus Quest project demonstrated on the:

Optimized for mobile VR all settings in the project for the Quest with new features:

Interactable VR menu with transitions and grabbing.

Added sword and with it you can slice + impulse green meshes.

Stable and optimized native project for the Quest.

You will get (in the tutorial blueprint) full video playlist how to set up, optimization (profiling for the quest), how to send/delete APK and cast your view to the PC.

New short documentation.

All code is commented.

Updated tutorial blueprint, where you can find the link for native projects and more helpful assets.

If you will have some questions or issues you will get great support on the support email: [EMAIL=“dima@augbrite.com”]dima@augbrite.com

cool! just got your plug in, and will watch over videos slowly so I can try to make a mini game for quest!
I see teleportation
do you have a mode with walk-mode with the tunnel peripheral mask?

Hello,
sounds good, and for the quest you have optimized project and you can do different logic it’s like PC VR (inputs). And you can do like in PC VR tutorials, but for quest you need more optimize like for the Android. For walk-mode i don’t understand what you mean, can you explain/show to me more how it works, but it’s not included in the native project, but i can update the native quest project and add that feature. And please write me to the support email (dima@augbrite.com) i more often check it and it’s better. [HR][/HR]Marketplace products

Update 4.1

Tutorial video about Oculus Quest native project

https://youtube.com/watch?v=TEX6zLSw35Q [HR][/HR]Marketplace products

New update for the Oculus Quest native project:

New video tutorials:

Youtube

Improved movement system and now no need press buttons to call VR Arrow, just move any of joysticks and it’s will called, like in the Robo Recall or Arizona Sunshine.
New particle laser with dynamic range.
Widget interaction.
New widget for test all features and FSP counter.
Optimization and more! [HR][/HR]Marketplace products