Hello! I’m facing a specific problem on Mobile (Android) when switching maps using Open Level.
Problem Description
When I’m in the main menu (Level A) and click Start Game, the game opens Level B (gameplay).
However, on mobile only, the following occurs:
Before the player spawns, for 1 frame, the default Unreal camera appears (a view close to the ground/origin of the map).
Immediately after, the correct player camera appears normally.
This problem does not occur when starting the game directly in the gameplay level.
It only happens when I switch levels using Open Level from the menu.
In the video shown, in the first one I left the default pawn class with the topdownCharacter and in the second one I left none.




