Mobile Grab & Throw from fixed camera

So I’ve followed this TUT on grabbing and picking up objects.

Essentially the goal is to have a “Pokemon Go” Grab & Flick on the object for mobile. Any feedback or suggestions would be fantastic. Fairly new to Blueprints but giving it a go.

Now I’m using a fixed camera position which I’ve called “Main_Camera” Blueprint is screenshots, I’m not even seeing the Line trace from the camera on the onclick event.

So after a little bit of test seems i cannot use this to fire on objects placed on the level it has to be placed within the Player BP???