In the level blueprint, i say to the bubble to go to the sphere (Event begin play -> set actor location). But if i try this, when i play game, the white bubble is on the sphere. No animation, no move speed, nothing
I’m sure the set actor location is not a valid solution for this time, but anyone can help me, how can i do this?
Ohh thanks, i will try to make this in blueprint, but if anyone have a blueprint’s solution, please share with me
I want to move some object from out of the camera range and what is really important, that i want to attach my “character”.
My character is rotateble, so if you press “D” the character is rotating, thats why i want to attach the “bubbles” to my character.
The sphere in center is the main character and the grey one is one of the “bubbles”. If i make a timeline animation with lerp, then the “bubbles” is fully cover the main character, but i want to attach to him. If i rotate the main character move the attached bubbles too.