Hi, i made a small level with 1 barrack copied in UE4 several times, 1 house copied several times in UE4, 1 tower and 1 longer building. When ever I start the game on mobile(IOS 10 - iPhone 5S / iOS 11 - iPhone SE) for the first time, game fps drops and goes back to normal when it loads a new object. If I add cutscene with the camera circling around the level, the FPS drops even more because it is looking at more objects that are appearing for first time at screen. if i close the app and re run for second, third … times no issues at all only on first run (even if i restart the level no issues with rendering them).
The objects have 420, 580, 2772, 3570 triangles and they are all imported from Maya exactly like here:
https://docs.unrealengine.com/latest...BestPractices/
https://docs.unrealengine.com/latest...hes/index.html
It’s side scroller template so object appear 1 or 2 while moving right so it’s weird…
https://forums.unrealengine.com/filedata/fetch?photoid=1367900