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Mobile Game Engineer (UE4 Blueprint / C++)

Title: Mobile Game Engineer (UE4 Blueprint / C++)
Agency: Apex Systems
Duration: 6+ months
Remote Friendly

Responsibilities

MUST RESIDE IN THE U.S.

We are seeking an exceptionally skilled and enthusiastic Client Engineer to join our team remotely. This engineer will work alongside our art, design, and engineering teams to design and implement captivating gameplay level designs and narrative that drive exciting gameplay for a new mobile game built in UE4.

What you’ll do:

Integrate third party systems and build gameplay systems based upon specification in our Unreal 4 mobile game client. This includes but is not limited to interfacing with Apple and Google mobile platforms for both authentication and in-app purchasing, integrating ad network APIs, and building new gameplay systems.

Qualifications

Basic Qualifications:
1+ shipped title with Unreal 4
5+ years professional engineering experience in Blueprint and C++
Strong communication skills

Preferred Qualifications:
Multiple shipped title with Unreal 4 on mobile platforms
Hands-on experience interfacing with Apple and Google platform APIs
Strong architecture level understanding of mobile clients

Tools:
Unreal 4
Blueprint
C++
Slate/UMG (Unreal UI systems)
3D Math (linear algebra)
AWS

Nice to haves
Lua
Python
Shading Languages a plus (HLSL etc)

How To Apply
If interested, please contact Chris at cglessman@apexsystems.com