I am in the process of making a game for an android device, where the “user” is supposed to look around by moving and turning the device so that the controler acts like a “camera” with yaw, pitch and roll.
Is there any simple way to do this? I have tryed to use the “Rotation rate” input, but on the roll axis and pitch axis wont go back to hteir orininal values when the device is moved back to “start possition”.
Is it better to use the tilt input for this, and is there a way to set the view angle directly form the tilt values?
Thanks in advance!!