I’m looking for someone who has experience with the Steamworks SDK, whether that’s in Unreal or not. You’ll be working side-by-side with my UE4 programmer, so as long as you know the Steam piece, you’ll be fine (obviously preferred you know UE4). We’re in the process of architecting out our “launcher/client” as in, everything outside the actual match itself and I want to make sure we do this the best way possible. We are a MOBA game, so things like a shop, champion select, starting game, etc.
This is a paid position either flat fee or hourly depending on what we think it will take.
You can find more about our project at http://circuitsandshields.com.
You can contact me:
Skype (preferred): CThomlison