MOBA Project "Circuits and Shields" searching for Steamworks SDK Expert

Hi there,

I’m looking for someone who has experience with the Steamworks SDK, whether that’s in Unreal or not (though UE4 is highly preferred). You’ll be working side-by-side with my one of my on-staff programmers to architect out our “launcher”; as in, everything outside the actual match itself and I want to make sure we do this the best way possible. We are a MOBA game, so things like a shop, champion select, starting game, etc. I’d prefer you have experience with already rolling out a Steam game in UE4 and are familiar with the SDK enough where you’re not learning at the same time my guy is.

This is a paid position either flat fee or hourly depending on what we think it will take.

You can find more about our project at and you can view some of our art at

You can contact me:
Skype (preferred): CThomlison