It’s just another intuitive game mechanic used to channel users toward progression. Don’t think anything of it, there are plenty of offline games out there that do this.
What people have come to expect from an ‘MMO’ far exceeds what ‘MMO’ actually describes itself to be in bare bones, logically speaking. That’s what this whole thread/debate is about. I’m reasonably certain anyone discussing the topic could tell you what the public has come to expect from a modern MMO and closely resemble your opinion among many countless others; But again, that isn’t the sole point of our discussion. Review the OP.
From what I’ve gathered, the purpose of this thread was to point out an issue in public perception. It’s been addressed. Now what?
Naturally this is where the conversation should have started.