MMO Understanding

Right. I am just trying to get certain people to understand that an MMO does not need to be a multimillion dollar budget games with millions of players online. Does not need to be open world either. :slight_smile: It can be an MP game that just takes off and gains many players. The server part may have issues but if you have a game with that kind of viral success servers should not be too much of an issue at least cost wise. But yeah.