MMO Starter Kit

1,ok, how to get Steam account name
2,PHP Report errors,why

It’s a scope problem. You declare the variable in one scope, but want to access it in another, where it’s not accessible. I recommend you to go through at least one basic php tutorial before continuing.

Thank you very much!

Hey I Have A Problem Regarding TheLauncher/Auto Updater I get the gameupdater.exe working but whenever i launch the launcher i get this errors"one or more error has occured" i looked at doc and it said i do not have hash.xml but i do have it and it said try to adjust the permission.i dont know what should i adjust…do u have skype?

Can not get auth_token,why

without using Online Subsystem Steam (plugin)

Hey I Have A Problem Regarding The Launcher/AutoUpdater When I Launch The Launcher I Got This Error “One Or More Error Has Occured” I Have The hash.xml but it still said i have error

I don’t understand why you’re trying to get a steam ticket without steam. That’s impossible. You need to have steam enabled on Client.

Can’t even venture a guess. You need to launch it through visual studio in debug mode to find out the reason. The sources are provided.

If using Online Subsystem Steam (plugin) ,Client Unable to connect dedicated server ,why

My project/Config DefaultEngine

[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum

[/Script/Engine.GameEngine]
!NetDriverDefinitions=ClearArray
+NetDriverDefinitions=(DefName=“GameNetDriver”,DriverClassName=“OnlineSubsystemSteam.SteamNetDriver”,DriverClassNameFallback=“OnlineSubsystemUtils.IpNetDriver”)

[OnlineSubsystem]
DefaultPlatformService=Steam
PollingIntervalInMs=20
bHasVoiceEnabled=true

[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=480
GameServerQueryPort=27015
bRelaunchInSteam=false
GameVersion=1.0.0.0
bVACEnabled=1
bAllowP2PPacketRelay=true
P2PConnectionTimeout=90

[Voice]
bEnabled=true
[Core.Log]
LogNet=verbose
LogOnline=verbose
LogVoice=verbose
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName=“/Script/OnlineSubsystemSteam.SteamNetConnection”

is there any way i can contact you so we can figure this out?skype or discord maybe?i found someone on skype name but i dont know if that really you

If I was , and I had hair, I would be pulling it out by the handfuls by now. I have to ask though, as I simply don’t understand. Why are questions being asked here in the MMOkit about Steam… wouldn’t or shouldn’t they be directed to Steam support? Just Curious.

hi so i finally figure out the launcher problem now i get this problem so whenever i upload files to gameupdater.exe this specific file make this error"system error" before upload files and when its finish it will always says files are not allowed but when i didnt include the file there’s no error

Does your server start up correctly? Does it connect to chat server?

Contact me by mail. It can be found here: https://www.unrealengine.com/marketplace/en-US/profile/

okay ill contact u now

Hi, , I wanna purchase mmo starter kit, but PayPal blocks the payment cause I can’t use usd for payment in my country. Is there another way to buy it?

Hi,i just bought this pack and i made it work just fine. But now that i tried to package it i get a lot of errors. Anyone that can help? (Keep in mind that i m new to ue4 and i dont understand a lot of things, so try to explain it simple :P)

Congratz on the purchase Komple… one of the things I see all the time is Code saying, did you compile using the GitHub version of the engine. Not the engine that comes with the Epic Launcher. Now, I know next to nothing about this whole thing. but, a have seen CS say, “You have to use the Engine that you download from GitHub.”

Might start there if you have not used the GITHUB source. CodeS is really good about answering questions. As well as others here.

Again, welcome to the club.

Two hours later, Chat does not show,why

Leave the team, invalid

Ok, so i followed the instructions for dedicated server and packaging in version 4.21 and i get this error when i m trying to create the **CleanThirdPersonServer.exe and **CleanThirdPersonClient.exe files. Any thoughts?

I got everything to work! they only question is where can i set my own classes and blueprints in the character creation? (not use the default bps)