Im stuck on something wondering if anyone else can help me. When I use “Open Level” it crashes the editor BUT when I use “Open Level” with a “trigger box” it works flawlessly. I want to be able to save and load into levels and ive pretty much incorporated it completely besides being able to actually load into the level I want. The things I tried are making a loading level with a “delay” upon “event begin” and it crashes, making it load the level before going into the world and again crashes…
I have a feeling it has to do with “open level”. Is there another way to do it?
Ps I already have the SQL database saving current map I just cant load into those maps because of the crashing.
after rereading the documentation I got this working. Made a mistake in the log window