Yes. In the MMOGame i changed the default pawn class from ModularPlayerCharacter to a BP of my own, called CharacterBP and i set inside a spawn actor function at begin play depending on the class number. (0 = spawn WarriorBP ,2 = spawn MageBP and so on). This way it works on the editor (gets the default class 0, the warrior, to spawn) but i cant get this logic to work when i log in on the server. I cant seem to find the part where the server gets the command to spawn my BP instead of your default pawn. (I also tried making a child of the ModularPlayerCharacter and put that logic in there. Same results)