ProInstancer: FPS Optimizer & Draw Call Reducer (ISM Tool)
Are your FPS dropping when filling your scene with objects? ProInstancer is an Unreal Engine Editor Utility Widget designed to eliminate performance bottlenecks in seconds. Convert thousands of individual actors into Instanced Static Meshes (ISM) with a single click, dropping your Draw Calls to near zero and skyrocketing your framerate without sacrificing level density.
// Core Features
Massive FPS Boost: Instantly convert thousands of individual Static Meshes into Instanced Static Meshes (ISM) or Hierarchical Instanced Static Meshes (HISM).
Zero Draw Calls: Drastically reduce CPU overhead by batching your meshes. Perfect for dense environments, forests, cityscapes, or massive object cloning.
Non-Destructive Workflow: Includes dedicated tabs to Generate, Edit, and Revert. If you change your mind, you can restore your original individual actors with a single click.
Smart Placement: Full control over the generation process, featuring options for Absolute World Space placement and maintaining your Outliner folder hierarchy.
Clean Editor UI: A native, user-friendly interface integrated directly into the Unreal Engine editor. No complicated setups required.
// Technical Details
Type: Editor Utility Widget (EUW)
Supported Engine Versions: Unreal Engine 5.7+
Code Type: 100% Blueprints (No C++ required)
Network Replicated: No (Editor-only tool)
Documentation: https://drive.google.com/file/d/1muldnKkuaT4-g6h8Ir_NMe_t-xAhlVqu/view?usp=sharing