ML Deformer Plugin in Maya throwing error report and not baking poses.

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This has been solved. Turns out if you want to keep the base metahuman drv’s firing and correcting the mesh you need to run the ml deformer plug-in on the drv joints first then bake them down to the driven skeleton. This error happened when I tried to set parameters on the driven skeleton while it was linked to the drv skeleton of a metahuman.

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