Hi everyone,
I wanted to open a discussion around MK Edit, which is positioned as an AI-based editing platform rather than a single-purpose tool. Platforms like this are becoming more common as creators look for ways to centralize editing, enhancement, and refinement tasks into one workflow.
From a broader perspective, AI editing platforms such as MK Edit highlight how automation and machine learning are influencing creative pipelines. Instead of replacing creative decision-making, these platforms often aim to reduce repetitive tasks and speed up iteration — something that can be valuable when preparing visual assets, references, or supporting materials for Unreal Engine projects.
Even without direct Unreal Engine integration, understanding how these platforms operate can help developers decide where AI fits into their overall production process, especially during pre-production or content polishing stages.
I’m interested to hear how others here view AI-based editing platforms in general. Do you see them as helpful additions to modern Unreal workflows, or do you prefer keeping most processes fully inside the engine?
Thanks for sharing your thoughts.