Hey! I have my HTML5 game in a HTML5 package with the Shipping preset selected. Other than that everything is default (using the provided index file etc.). The game is running on my own server, however it looks like a call to Epic’s data scraping is causing the running instance to pause (able to resume afterwards). A alert modal appears with the text Error: :. How do I disable this call? The following is the error as presented by Firefox v36.0.4. UEngine is version 4.7.3. OS is Win7x64
Blocked loading mixed active content "http://etsource.epicgames.com/ET2/CollectData.1?SessionID=%257B00256AD4-2303-101B-0008-02110033A382%257D&AppID=Rocket.Release&AppVersion=4.7.3-2479750%252B%252B%252Bdepot%252BUE4-Releases%252B4.7&UserID=00000000000000000000000000000000%257C%257C&IsEditor=0"
Have you updated the Engine to 4.7.4 and tried since? Also, it looks like you’re using an older version of FireFox. I would suggest updating your FireFox to the newest version. I’m currently on Version: 37.0.1
Please let me know if updating either the engine or browser has helped resolve the issue you’re experiencing.
Unfortunately, we have not heard from you in quite some time. For tracking purposes, I must close this thread. If you’re still experiencing the same trouble, feel free to update this thread at any time and we will assist you further.