MixamoFUSE import character

Hello today i have encoured a bug.

For my video game i use MixamoFUSE to create character and animation when i have downloaded my all animation and my character ( in this folder)! 22391-folder.png
My import setting are !

And the result of import are !

I have found a topic about this Here https://answers.unrealengine.com/questions/82306/mixamo-issue-with-mesh.html . but nobody have solved the problem, This bug was fixed? if yes can you tell me how i can resolved this problem?
Thanks a lot.

It seems like that one vertex isnt “connected” with a bone -> check your weights :slight_smile: Is this just happening in the T-Pose or also in other animations?

hi fighter vertex -> ok and the same problem with animation.