i have exported the main character from the infiltrator demo and imported it in blender .
removed the gun set the orientation to forward : -Y Up : Z and uploaded it to mixamo (just the mesh) .
the character in T-pose in mixamo look fine as u can see in the attached image, but if i try to apply an animation it completely distort .
any idea on what’s going on ?
i know that the proper way to handle this is by using animation retargeting in unreal but after watching some videos i decided to try it as last option
any idea is welcome .