I am still a little green when it comes to UE4. How do you remove the camera from the mixamo characters when you import them into your own projects. When I open the blueprint to do this I can’t delete the camera spring arm or the camera.
When I pick either one the option to delete is grayed out.
I imagine its because its a c++ project and the camera is coded and not a blueprint.
Those Mixamo characters use a master character BP which you can find in the main Mixamo folder. So when you delete the camera in the Master BP it will be removed in all of them.
Okay thanks. You know that is what I thought but was no sure thank you very much.