Hi I have been learning to work with animations by using the mixamo animation asset. I am using Mixamo Adam as an enemy, and I am trying to make him attack me using his slash sword animation. I am using the animation blueprint provided with mixamo Adam, and I have changed some things about it to trigger the attack animation when I want. It works but instead of playing the slash sword animation it plays the shooting gun animation. I can’t figure out where to change this and why it is being triggered in the first place. Is the shooting gun animation a default attack animation? I attached a picture of the section I made changes in the Blueprint, but nowhere in the blueprint can I actually specify what animation I want to play. I am following the examples in the book “Learning C++ by Creating Games with Ue4” and I am currently in Chapter 11.