Mixamo animations rotation does not work.

I am newbie and I am trying to use mixamo animation that represents rotation of character.
I am using Version: 5.0.0-16682836+++UE5+Release-5.0-EarlyAccess

What I did:

  1. Created blank project with 3d shooter game starter;
  2. Export default SK_Mannequin as FBX
  3. Uploaded it to mixamo
  4. Chose needed animation with rotation and downloaded it
  5. Imported it without mesh and default settings.
    Animation is not rotating. Then I
  • Switched on root motion in animation
  • Set “RootMotionFromEverything” in anim blueprint.
    No results. root bone is not rotating.

Here is the video with steps I did Mixamo Animation rotation UE5 bug - YouTube

Please explain me how to fix it ?

1 Like

Any clues what is happening here ? Anyone ?

Did you ever resolve this? I’m having the same issue

Hi there, having the same problem.

Anyone willing to share the solution???