Mixamo Animations Retargeting problem, wrong rotation root motion

I got it! But the main problem is that I dont want to use the fuse character haha, I have another main character but the same issue with the ue4 manequin happens. I will continue my research and update here!

The issue from the twisted arms I solved using the Skeleton transition instead animation, only the root and pelvis is set on animation scale and everything works fine (and I’m picky with ugly animations), only the forward movement animations is my problem, If I retarget I loss the forward movement, If I import directly from FBX and activate root motion the char flips, mixamo need to get a little better I think!