So I’m trying to use the Mixamo animations. I downloaded some basic animations (running, walking, jumping), but it doesn’t work. So basically, here is what I did. I followed the tutorial and set up some basic moves, since I had already done it with the mannequin, I only put jumping and sprinting this time (and moving ofc). I created my animation blueprint, and my blendspace (for which I also have a question, see here). Now everything should work, but somewhat when I move, the character is not animated (or kind of, it looks glitchy). It jumps as it should (there is some kind of delay but it’s the animation’s fault, not mine neither UE4’s). The sprinting and the walking speeds are also working (the character moves at different speeds) but like I said it doesn’t animate. Is it linked to the blendspace, or am I missing something ? I also noticed that, unlike the animations for the mannequin in the example pack on the marketplace, the animations from Mixamo represent a character which is moving at the same time it’s “walking”, while the mannequin walks but doesn’t go forward.
Here are my blueprints (imgur for captions) : http://imgur.com/a/7c4ho
What can I do ?