Mixamo animation to Metahuman. I am getting same error message and can't move forward

I think I found a fix but it may not work with metahuman:

Create blend space for your skele, create anim BP

Then in the animation tab (in details) of your skele, change the Animation mode to Use Animation Blueprint and then change the Anim Class to AnimSequenceInstance.

Idk so far it’s working for me, but don’t count on it!

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